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Post by TheRPGNOOb on May 21, 2004 11:34:50 GMT -5
Well, I finished a basic inventory example that sorts things, splits them into columns (something that was really not working out for me before), shifts correctly when something is used, and uses just a few scripts where the arguments can be changed so adding new objects to the array is easy.
What I need help on now is instead of using sprites, I want to use strings instead. If you think you can help me out I can e-mail what I have to you.
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Post by IsmAvatar on May 21, 2004 12:11:12 GMT -5
Inventories are like houses. Do you want the cookie cutter style, or do you have specifics you would like in it? It would be great if you can draw up an image of what you want, accurate to the pixel. PNG format (as they are small).
Cookie cutter style, you don't know quite what you're getting, it's all up to the designer.
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Post by TheRPGNOOb on May 21, 2004 18:16:04 GMT -5
Well I've already got it how I want it. Only instead of using sprites, I want it to use text strings for the objects, like "green potion" "red potion" etc... and instead of increasing or decreasing sub-images, actualy use numbers of however many there are of an item (with a max amount variable)
A few things to keep in mind would be that the height and width need to have limits because of the way it arranges them.
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Post by lol on Jun 19, 2004 13:59:38 GMT -5
can you post the example?
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